Please use this identifier to cite or link to this item: http://hdl.handle.net/10174/23862

Title: Changes in Effective Playing Space When Considering Sub-Groups of 3 to 10 Players in Professional Soccer Matches
Authors: Gonçalves, Bruno
Folgado, Hugo
Coutinho, Diogo
Marcelino, Rui
Wong, Del
Leite, Nuno
Sampaio, Jaime
Keywords: speed
variability
regularity
behaviour
positioning
Issue Date: 2018
Citation: Gonçalves, B., Folgado, H., Coutinho, D., Marcelino, R., Wong, D., Leite, N., & Sampaio, J. (2018). Changes in Effective Playing Space When Considering Sub-Groups of 3 to 10 Players in Professional Soccer Matches. Journal of Human Kinetics, 62(1), 145–155. http://doi.org/10.1515/hukin-2017-0166
Abstract: Success in soccer is much dependent on how players and teams create and restrict space and time. In match situations, players constitute small sub-groups to improve their collective synchronization and achievement of specific goals. This study aimed to identify changes in the effective playing space (EPS, defined as the smallest polygonal area delimited by the peripheral outfield players) when considering sub-groups of 3 to 10 players. Twenty outfield professional players participated in this study. The EPS, its regularity pattern (measured by the approximate entropy), coefficient of variation and players’ mean speed were calculated for sub-groups of 3, 4, 5, 6, 7, 8, 9 and 10 players, considering the smallest inter-player distance as the criterion. The EPS presented a most likely increase with a higher number of players, especially considering the transition from 3 to 4 players (~440% of variation, very large). As the EPS increased with the number of players, the correspondent regularity presented a trend of a most likely increase (from EPS3 vs. EPS4: ~25%, very large; to EPS9 vs. EPS10: ~11%, moderate). The mean speed results suggest that players may achieve different states of collective coordination, mainly between ~6 to 8 km.h-1. Overall, three different match scenarios should require additional attention when aiming to design more match transferable tasks: i) transition from EPS3 to EPS4; ii) transition from EPS4 up to EPS8; and iii) transition from EPS8 to EPS9. These results help to understand match self-organized behaviours and, consequently, allow to optimize task characteristics in practice sessions.
URI: http://hdl.handle.net/10174/23862
Type: article
Appears in Collections:DES - Publicações - Artigos em Revistas Internacionais Com Arbitragem Científica

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